Employed to Scale
Take the role of a sleep-deprived 3D artist as you get suddenly transported in your modeling program, forced to find to handle your day job making environments while being trapped! Rummage through your messy assets while finding the ones you've already completed, then move, rotate, and scale them in position to build your environment art! Will you escape with the opportunity to finally rest, or will you remain trapped forever in your program?
Controls:
A - Left
D - Right
Space - Jump
Model Positioning Controls:
Q - Reset Position
W - Move Toggle (tap again to change direction)
E - Rotate Toggle (tap again to change direction)
R - Scale
Then Scroll!!
Features:
3 Levels
(a game that's also an engine?!!)
2.5D Experience
Good hotkey training for those looking to hop into game dev & 3d art!
Submission to GMTK 2024
Credits:
All assets & code was made from scratch by our team!
Game / Level Designer & Programmer - Nicolette Bond
Programmer - Marie B.
Music + SFX - Ferdinand Pulido
3D Environment Artist - Darius Jover
2D Environment Artist - Jeremy Custon
2D Character Artist + Animator - Kaijin Morales + Michelle Le
Status | Released |
Platforms | HTML5 |
Authors | darius jover, Nicolette, ferd, zm4rs, Kaijinno, TripleEm, mimimochiiii |
Genre | Platformer, Simulation |
Made with | Unity |
Tags | 2D, 3D, Game engine, Low-poly, Puzzle-Platformer, Side Scroller, Simple |
Comments
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very nice game, the art is awesome. Hope the team wins!
The art goes nuts, level design/music are great as well🤙 Very nice!
dope!!
This is an extremely creative interpretation of the theme and was really fun! I loved the mechanic of fitting the game pieces to the 3d model.